

It's mainly focused on collecting resources, buying upgrades, recruiting units of different kinds and destroying your enemies. The basic gameplay doesn't really differ so much from the usual RTS games. Well, being us at the beginning of the thread, I would thus start from the very first rudiments of the gameplay and the essence of its precious elements. I'm willing to update this topic with presentation posts encompassing the game's vast world and I'm really looking forward to gathering here also other people's opinions. I started recently to play Age of Mythology (AoM) regularly again, and I'm trying to get much more acquainted with its Editor, as I'm creating a scenario involving the Trojan War that we read about in the Iliad. What I fancy the most is its extraordinarily detailed and adventurous main campaign, which I personally deem a splendid example as the campaign by definition it does surpass, in my opinion, even the grand BFME1 campaign that we all adore This is undoubtedly my favourite real-time strategy game of my childhood, forever reserving its own privileged place in my memories. Since its first release in 2002, Age of Mythology has sold more than one million copies worldwide, going platinum multiple times and expanding itself with the successive Age of Mythology: The Titans expansion and the recent DLC Tale of the Dragon in 2014, Age of Mythology: Extended Edition is finally available via Steam.

That is, enriching the already basic gameplay with very wide-ranging new elements from evergreen mythical sources (that are still today a fundamental part of our common human knowledge). While sticking to a more contained structure, the game goes beyond the accurate historical context of the previous chapters and ambitiously deals with the numerous tales that belong to each mythology of the Ancient Greek, Egyptian and Norse cultures.

The whole concept was born following the overwhelming success of the Age of Empires saga, especially after the fortunate Age of Empires II: The Age of Kings. I'm referring to the magnificent Age of Mythology As I promised, I want to establish a specific thread related to one of the greatest and most successful real-time strategy games of all time, which left an undimmed legacy among the other iconic series of the same typology.
